fix(player): 延长飘心并显示毫秒计时

This commit is contained in:
Zhou Weidong committed 2026-10-26 18:48:12 +08:00
1 parent 84b24775d6
commit 810ca5bf9d
4 files changed
+165 -40

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@@ -1,13 +1,14 @@
// Author: fruit.com.cn
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import '../../../core/theme/app_colors.dart';
const int _heartDurationMs = 680;
const int _heartDurationMs = 1500;
const double _heartPopPortion = 0.18;
const double _heartStartScale = 0.7;
const double _heartHoldPortion = 0.45;
const double _heartHoldPortion = 0.55;
const List<_HeartParticle> _hearts = [
_HeartParticle(
@@ -35,9 +36,14 @@ const List<_HeartParticle> _hearts = [
/// 双击点赞时,在点击位置飘出一小簇心。
class PlayerDoubleTapHeartBurst extends StatefulWidget {
const PlayerDoubleTapHeartBurst({super.key, required this.onCompleted});
const PlayerDoubleTapHeartBurst({
super.key,
required this.onCompleted,
this.origin = Offset.zero,
});
final VoidCallback onCompleted;
final Offset origin;
@override
State<PlayerDoubleTapHeartBurst> createState() =>
@@ -47,14 +53,24 @@ class PlayerDoubleTapHeartBurst extends StatefulWidget {
class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst>
with SingleTickerProviderStateMixin {
late final AnimationController _controller;
final Stopwatch _lifetime = Stopwatch();
bool _completed = false;
@override
void initState() {
super.initState();
_lifetime.start();
final total = _hearts
.map((heart) => heart.delay + _heartDurationMs)
.reduce((left, right) => left > right ? left : right);
if (kDebugMode) {
debugPrint(
'[player] phase=heart-burst-start '
'id=${identityHashCode(this)} count=${_hearts.length} '
'configuredMs=$total at=${widget.origin.dx.toStringAsFixed(1)},'
'${widget.origin.dy.toStringAsFixed(1)}',
);
}
_controller = AnimationController(
vsync: this,
duration: Duration(milliseconds: total),
@@ -65,11 +81,37 @@ class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst>
void _onStatus(AnimationStatus status) {
if (status != AnimationStatus.completed || _completed) return;
_completed = true;
if (kDebugMode) {
debugPrint(
'[player] phase=heart-burst-complete '
'id=${identityHashCode(this)} '
'configuredMs=${_controller.duration?.inMilliseconds ?? 0}',
);
}
widget.onCompleted();
}
@override
void dispose() {
if (kDebugMode) {
final elapsedMs = _completed
? _controller.duration?.inMilliseconds ?? 0
: _lifetime.elapsedMilliseconds;
debugPrint(
'[player] phase=heart-burst-dispose '
'id=${identityHashCode(this)} elapsedMs=$elapsedMs '
'completed=${_completed ? 1 : 0}',
);
if (!_completed) {
debugPrintStack(
maxFrames: 30,
label:
'[player] heart-burst-premature-dispose '
'id=${identityHashCode(this)} mount=tap-gesture-region',
);
}
}
_lifetime.stop();
_controller
..removeStatusListener(_onStatus)
..dispose();
@@ -86,10 +128,26 @@ class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst>
final elapsed =
_controller.value * _controller.duration!.inMilliseconds;
return Stack(
fit: StackFit.expand,
clipBehavior: Clip.none,
children: [
for (var index = 0; index < _hearts.length; index++)
_heart(_hearts[index], elapsed, index),
if (kDebugMode)
Positioned(
left: widget.origin.dx + 8,
top: widget.origin.dy,
child: IgnorePointer(
child: Text(
'${elapsed.round()}ms',
key: const Key('heart-burst-elapsed-debug'),
style: const TextStyle(
color: Colors.white60,
fontSize: 11,
),
),
),
),
],
);
},
@@ -113,8 +171,8 @@ class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst>
? 1.0
: 1 - ((progress - _heartHoldPortion) / (1 - _heartHoldPortion));
return Positioned(
left: heart.drift * move - heart.size / 2,
top: -heart.size / 2 - heart.travel * move,
left: widget.origin.dx + heart.drift * move - heart.size / 2,
top: widget.origin.dy - heart.size / 2 - heart.travel * move,
child: Opacity(
opacity: opacity.clamp(0.0, 1.0),
child: Transform.scale(
@@ -2,6 +2,7 @@
import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'player_double_tap_hearts.dart';
@@ -47,12 +48,18 @@ class _PlayerTapGestureRegionState extends State<PlayerTapGestureRegion> {
int _downSerial = 0;
int _tapSeq = 0;
int _nextHeartBurstId = 0;
final List<({int id, Offset position})> _heartBursts = [];
final Map<int, OverlayEntry> _heartOverlayEntries = {};
@override
void dispose() {
_tapSeq++;
_singleTapTimer?.cancel();
for (final entry in _heartOverlayEntries.values.toList()) {
entry
..remove()
..dispose();
}
_heartOverlayEntries.clear();
super.dispose();
}
@@ -78,25 +85,6 @@ class _PlayerTapGestureRegionState extends State<PlayerTapGestureRegion> {
onLongPressEnd: (_) => widget.onInteractionEnd(),
onLongPressCancel: widget.onInteractionEnd,
),
if (_heartBursts.isNotEmpty)
Positioned.fill(
child: IgnorePointer(
child: Stack(
clipBehavior: Clip.none,
children: [
for (final burst in _heartBursts)
Positioned(
left: burst.position.dx,
top: burst.position.dy - 10,
child: PlayerDoubleTapHeartBurst(
key: ValueKey(burst.id),
onCompleted: () => _removeHeartBurst(burst.id),
),
),
],
),
),
),
],
),
),
@@ -138,7 +126,7 @@ class _PlayerTapGestureRegionState extends State<PlayerTapGestureRegion> {
void _handleTapUp(TapUpDetails details) {
final now = _now();
if (_doubleTapDown || _singleTapBlocked(now)) {
_handleDoubleTapLike(details.localPosition);
_handleDoubleTapLike(details.globalPosition);
return;
}
final serial = _downSerial;
@@ -156,19 +144,48 @@ class _PlayerTapGestureRegionState extends State<PlayerTapGestureRegion> {
_singleTapTimer = pending;
}
void _handleDoubleTapLike(Offset position) {
void _handleDoubleTapLike(Offset globalPosition) {
_blockSingleTapUntil = _now().add(_singleTapDelay);
_cancelPendingSingleTap();
if (!widget.doubleTapEnabled || _likedThisPair) return;
_likedThisPair = true;
final id = _nextHeartBurstId++;
setState(() => _heartBursts.add((id: id, position: position)));
widget.onDoubleTapLike?.call(position);
_showHeartBurst(globalPosition);
widget.onDoubleTapLike?.call(globalPosition);
}
void _removeHeartBurst(int id) {
if (!mounted) return;
setState(() => _heartBursts.removeWhere((burst) => burst.id == id));
void _showHeartBurst(Offset globalPosition) {
final overlay = Overlay.maybeOf(context, rootOverlay: true);
if (overlay == null) return;
final overlayBox = overlay.context.findRenderObject();
final origin = overlayBox is RenderBox
? overlayBox.globalToLocal(globalPosition)
: globalPosition;
final id = _nextHeartBurstId++;
late final OverlayEntry entry;
entry = OverlayEntry(
builder: (context) => Positioned.fill(
child: IgnorePointer(
child: PlayerDoubleTapHeartBurst(
key: ValueKey('heart-overlay-$id'),
origin: origin,
onCompleted: () => _removeHeartOverlay(id),
),
),
),
);
_heartOverlayEntries[id] = entry;
overlay.insert(entry);
}
void _removeHeartOverlay(int id) {
final entry = _heartOverlayEntries.remove(id);
if (entry == null) return;
entry
..remove()
..dispose();
if (kDebugMode) {
debugPrint('[player] phase=heart-burst-entry-removed id=$id');
}
}
void _handleLongPressStart(LongPressStartDetails details, double width) {