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c4adbd0665
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@@ -18,6 +18,7 @@ class AppBottomNavItem {
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this.selected = false,
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this.assetPath,
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this.selectedAssetPath,
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this.customIcon,
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});
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final Key tabKey;
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@@ -25,6 +26,7 @@ class AppBottomNavItem {
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final IconData selectedIcon;
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final String? assetPath;
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final String? selectedAssetPath;
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final Widget? customIcon;
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final String label;
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final VoidCallback onTap;
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final bool selected;
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@@ -93,26 +95,31 @@ class _NavDestination extends StatelessWidget {
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duration: const Duration(milliseconds: 160),
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curve: Curves.easeOut,
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scale: item.selected ? 1 : 0.96,
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child: assetPath == null
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? Icon(
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fallbackIcon,
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size: AppDimens.navIcon,
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color: color,
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)
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: ColorFiltered(
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colorFilter: ColorFilter.mode(color, BlendMode.srcIn),
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child: Image.asset(
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assetPath,
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width: AppDimens.navIcon,
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height: AppDimens.navIcon,
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fit: BoxFit.contain,
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errorBuilder: (_, _, _) => Icon(
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child:
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item.customIcon ??
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(assetPath == null
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? Icon(
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fallbackIcon,
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size: AppDimens.navIcon,
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color: color,
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),
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),
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),
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)
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: ColorFiltered(
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colorFilter: ColorFilter.mode(
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color,
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BlendMode.srcIn,
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),
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child: Image.asset(
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assetPath,
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width: AppDimens.navIcon,
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height: AppDimens.navIcon,
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fit: BoxFit.contain,
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errorBuilder: (_, _, _) => Icon(
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fallbackIcon,
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size: AppDimens.navIcon,
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color: color,
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),
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),
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)),
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),
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const SizedBox(height: AppDimens.navLabelGap),
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Text(
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@@ -2,8 +2,10 @@
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import 'package:flutter/material.dart';
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import '../theme/app_dimens.dart';
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import '../../l10n/app_localizations.dart';
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import 'app_bottom_nav.dart';
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import 'root_nav_glyph.dart';
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/// 客户端根导航的固定顺序。
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enum AppRootTab {
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@@ -16,6 +18,13 @@ enum AppRootTab {
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}
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extension AppRootTabUi on AppRootTab {
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RootNavGlyphKind get glyphKind => switch (this) {
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AppRootTab.home => RootNavGlyphKind.home,
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AppRootTab.recommend => RootNavGlyphKind.recommend,
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AppRootTab.following => RootNavGlyphKind.following,
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AppRootTab.mine => RootNavGlyphKind.mine,
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};
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Key get tabKey => switch (this) {
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AppRootTab.home => const Key('tab-home'),
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AppRootTab.recommend => const Key('tab-recommend'),
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@@ -71,6 +80,11 @@ class AppRootBottomNav extends StatelessWidget {
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selectedIcon: tab.selectedIcon,
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label: tab.label(l10n),
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selected: tab == selected,
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customIcon: RootNavGlyph(
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kind: tab.glyphKind,
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selected: tab == selected,
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size: AppDimens.navIcon,
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),
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onTap: () => onSelected(tab),
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),
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],
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@@ -0,0 +1,180 @@
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// Author: fruit.com.cn
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// 职责:绘制根导航使用的饱满品牌插画图标。
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import 'package:flutter/material.dart';
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import '../theme/app_colors.dart';
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const double _designSize = 30;
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/// 根导航四个入口对应的图标种类。
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enum RootNavGlyphKind { home, recommend, following, mine }
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/// 根导航插画图标,根据选中态使用品牌红和中性灰白配色。
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class RootNavGlyph extends StatelessWidget {
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const RootNavGlyph({
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super.key,
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required this.kind,
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required this.selected,
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required this.size,
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});
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final RootNavGlyphKind kind;
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final bool selected;
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final double size;
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@override
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Widget build(BuildContext context) {
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return CustomPaint(
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size: Size.square(size),
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painter: _RootNavGlyphPainter(kind: kind, selected: selected),
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);
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}
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}
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class _RootNavGlyphPainter extends CustomPainter {
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const _RootNavGlyphPainter({required this.kind, required this.selected});
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final RootNavGlyphKind kind;
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final bool selected;
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Color get _main => selected ? AppColors.navSelected : const Color(0xFFD0D0D2);
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Color get _light => selected ? AppColors.homeCrownGold : Colors.white;
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Color get _shade =>
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selected ? const Color(0xFF9F2935) : const Color(0xFF858589);
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@override
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void paint(Canvas canvas, Size size) {
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canvas.save();
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canvas.scale(size.width / _designSize);
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switch (kind) {
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case RootNavGlyphKind.home:
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_paintHome(canvas);
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case RootNavGlyphKind.recommend:
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_paintRecommend(canvas);
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case RootNavGlyphKind.following:
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_paintFollowing(canvas);
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case RootNavGlyphKind.mine:
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_paintMine(canvas);
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}
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canvas.restore();
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}
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void _paintHome(Canvas canvas) {
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final roof = Path()
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..moveTo(3, 13)
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..lineTo(15, 3)
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..lineTo(27, 13)
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..lineTo(24, 16)
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..lineTo(15, 8.5)
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..lineTo(6, 16)
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..close();
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canvas.drawShadow(roof, AppColors.shadow, 2, false);
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canvas.drawPath(roof, _gradient(const Rect.fromLTWH(3, 3, 24, 13)));
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final body = RRect.fromRectAndRadius(
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const Rect.fromLTRB(6, 13, 24, 27),
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const Radius.circular(3),
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);
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canvas.drawRRect(body, _gradient(const Rect.fromLTWH(6, 13, 18, 14)));
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canvas.drawRRect(
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RRect.fromRectAndRadius(
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const Rect.fromLTRB(12, 18, 18, 27),
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const Radius.circular(2),
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),
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Paint()..color = _shade,
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);
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canvas.drawRRect(
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RRect.fromRectAndRadius(
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const Rect.fromLTRB(8, 16, 11, 19),
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const Radius.circular(1),
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),
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Paint()..color = _light,
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);
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}
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void _paintRecommend(Canvas canvas) {
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final body = RRect.fromRectAndRadius(
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const Rect.fromLTRB(6, 4, 24, 27),
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const Radius.circular(5),
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);
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canvas.drawShadow(Path()..addRRect(body), AppColors.shadow, 2, false);
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canvas.drawRRect(body, _gradient(const Rect.fromLTWH(6, 4, 18, 23)));
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for (var index = 0; index < 3; index++) {
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final left = 9.0 + index * 5;
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canvas.drawRRect(
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RRect.fromRectAndRadius(
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Rect.fromLTWH(left, 7, 3, 2.5),
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const Radius.circular(1),
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),
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Paint()..color = _light,
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);
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}
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final play = Path()
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..moveTo(12, 13)
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..quadraticBezierTo(12, 11.5, 13.5, 12.3)
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..lineTo(19.5, 15.7)
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..quadraticBezierTo(21, 16.5, 19.5, 17.3)
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..lineTo(13.5, 20.7)
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..quadraticBezierTo(12, 21.5, 12, 20)
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..close();
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canvas.drawPath(play, Paint()..color = _light);
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}
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void _paintFollowing(Canvas canvas) {
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final page = RRect.fromRectAndRadius(
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const Rect.fromLTRB(5, 4, 25, 27),
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const Radius.circular(4),
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);
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canvas.drawShadow(Path()..addRRect(page), AppColors.shadow, 2, false);
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canvas.drawRRect(page, _gradient(const Rect.fromLTWH(5, 4, 20, 23)));
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canvas.drawRRect(
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RRect.fromRectAndRadius(
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const Rect.fromLTRB(8, 9, 17, 10.5),
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const Radius.circular(0.7),
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),
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Paint()..color = _light,
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);
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canvas.drawRRect(
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RRect.fromRectAndRadius(
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const Rect.fromLTRB(8, 13, 16, 14.5),
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const Radius.circular(0.7),
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),
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Paint()..color = _light,
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);
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final bookmark = Path()
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..moveTo(18, 7)
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..lineTo(22, 7)
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..lineTo(22, 20)
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..lineTo(20, 18)
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..lineTo(18, 20)
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..close();
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canvas.drawPath(bookmark, Paint()..color = _light);
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}
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void _paintMine(Canvas canvas) {
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final bounds = Rect.fromCircle(center: const Offset(15, 15), radius: 13);
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canvas.drawShadow(Path()..addOval(bounds), AppColors.shadow, 2, false);
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canvas.drawCircle(const Offset(15, 15), 13, _gradient(bounds));
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canvas.drawCircle(const Offset(15, 11), 4, Paint()..color = _light);
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final shoulders = Path()
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..moveTo(7, 24)
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..cubicTo(7.5, 19, 10.5, 17, 15, 17)
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..cubicTo(19.5, 17, 22.5, 19, 23, 24)
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..quadraticBezierTo(15, 29, 7, 24)
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..close();
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canvas.drawPath(shoulders, Paint()..color = _light);
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canvas.drawCircle(const Offset(13.5, 11), 0.55, Paint()..color = _shade);
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canvas.drawCircle(const Offset(16.5, 11), 0.55, Paint()..color = _shade);
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}
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Paint _gradient(Rect bounds) => Paint()
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..shader = LinearGradient(
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begin: Alignment.topLeft,
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end: Alignment.bottomRight,
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colors: [_light, _main, _shade],
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).createShader(bounds);
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@override
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bool shouldRepaint(covariant _RootNavGlyphPainter oldDelegate) =>
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oldDelegate.kind != kind || oldDelegate.selected != selected;
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}
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