chore(client): 归档原型阶段新增文件(配置、主题、模型与测试)
为什么:上一批归档只覆盖了「已跟踪文件的修改」,原型阶段新增的文件(app_config、theme、 home_feed/play_ticket 模型、catalog_api、测试目录等)还是未入库状态 —— 而已入库的代码会 import 它们, 留在工作区会导致 HEAD 处的代码编译不过。一并归档,让 HEAD 自洽。 纯归档,无行为改动。
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import 'drama.dart';
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/// 首页/发现页聚合数据,一次请求拿到轮播与分区。
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class HomeFeed {
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const HomeFeed({this.banners = const [], this.sections = const []});
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final List<FeedBanner> banners;
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final List<FeedSection> sections;
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bool get isEmpty => sections.every((section) => section.dramas.isEmpty);
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/// 分区打平后的短剧列表,供现有 UI 的横滑/竖滑复用;按 id 去重。
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List<Drama> get dramas {
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final seen = <String>{};
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final result = <Drama>[];
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for (final section in sections) {
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for (final drama in section.dramas) {
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if (seen.add(drama.id)) result.add(drama);
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}
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}
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return result;
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}
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factory HomeFeed.fromJson(Map<String, dynamic> json) {
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final banners = (json['banners'] as List? ?? const [])
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.whereType<Map<String, dynamic>>()
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.map(FeedBanner.fromJson)
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.toList();
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final sections = (json['sections'] as List? ?? const [])
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.whereType<Map<String, dynamic>>()
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.map(FeedSection.fromJson)
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.toList();
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return HomeFeed(banners: banners, sections: sections);
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}
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}
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class FeedSection {
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const FeedSection({
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required this.code,
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required this.title,
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this.dramas = const [],
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});
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final String code;
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final String title;
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final List<Drama> dramas;
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factory FeedSection.fromJson(Map<String, dynamic> json) {
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return FeedSection(
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code: json['code'] as String? ?? '',
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title: json['title'] as String? ?? '',
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dramas: (json['dramas'] as List? ?? const [])
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.whereType<Map<String, dynamic>>()
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.map(Drama.fromCardJson)
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.toList(),
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);
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}
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}
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class FeedBanner {
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const FeedBanner({
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required this.id,
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required this.imageUrl,
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this.linkType = 'NONE',
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this.linkValue = '',
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});
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final String id;
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final String imageUrl;
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final String linkType;
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final String linkValue;
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/// 点击轮播要打开的短剧 id,非短剧跳转返回 null。
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String? get dramaId => linkType == 'DRAMA' && linkValue.isNotEmpty
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? linkValue
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: null;
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factory FeedBanner.fromJson(Map<String, dynamic> json) {
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return FeedBanner(
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id: (json['id'] ?? '').toString(),
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imageUrl: json['imageUrl'] as String? ?? '',
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linkType: json['linkType'] as String? ?? 'NONE',
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linkValue: json['linkValue'] as String? ?? '',
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);
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}
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}
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@@ -0,0 +1,37 @@
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/// 播放票据:客户端据此决定直接播放、提示解锁还是提示暂无片源。
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class PlayTicket {
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const PlayTicket({
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required this.episodeId,
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required this.accessible,
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required this.accessType,
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this.playUrl = '',
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this.durationSec = 0,
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this.unlockCoin = 0,
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});
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static const String free = 'FREE';
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static const String coinRequired = 'COIN_REQUIRED';
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static const String vipRequired = 'VIP_REQUIRED';
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static const String noMedia = 'NO_MEDIA';
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final String episodeId;
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final bool accessible;
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final String accessType;
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final String playUrl;
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final int durationSec;
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final int unlockCoin;
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bool get needsUnlock =>
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accessType == coinRequired || accessType == vipRequired;
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factory PlayTicket.fromJson(Map<String, dynamic> json) {
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return PlayTicket(
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episodeId: (json['episodeId'] ?? '').toString(),
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accessible: json['accessible'] == true,
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accessType: json['accessType'] as String? ?? noMedia,
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playUrl: json['playUrl'] as String? ?? '',
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durationSec: (json['durationSec'] as num?)?.toInt() ?? 0,
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unlockCoin: (json['unlockCoin'] as num?)?.toInt() ?? 0,
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);
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}
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}
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