Files
ReelShort/lib/pages/player/widgets/player_double_tap_hearts.dart

213 lines
5.3 KiB
Dart

// Author: fruit.com.cn
import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import '../../../core/theme/app_colors.dart';
const int _heartDurationMs = 1500;
const double _heartPopPortion = 0.18;
const double _heartStartScale = 0.7;
const double _heartHoldPortion = 0.55;
const List<_HeartParticle> _hearts = [
_HeartParticle(
delay: 0,
travel: 108,
drift: 0,
size: 48,
color: AppColors.doubleTapHeartRed,
),
_HeartParticle(
delay: 50,
travel: 96,
drift: -28,
size: 36,
color: AppColors.doubleTapHeartPink,
),
_HeartParticle(
delay: 90,
travel: 118,
drift: 26,
size: 40,
color: AppColors.doubleTapHeartRed,
),
];
/// 双击点赞时,在点击位置飘出一小簇心。
class PlayerDoubleTapHeartBurst extends StatefulWidget {
const PlayerDoubleTapHeartBurst({
super.key,
required this.burstId,
required this.onCompleted,
this.origin = Offset.zero,
this.now,
});
final int burstId;
final VoidCallback onCompleted;
final Offset origin;
final DateTime Function()? now;
@override
State<PlayerDoubleTapHeartBurst> createState() =>
_PlayerDoubleTapHeartBurstState();
}
class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst> {
Timer? _timer;
late final DateTime _startAt;
late final int _totalMs;
final Stopwatch _lifetime = Stopwatch();
int _elapsedMs = 0;
int _tickCount = 0;
bool _completed = false;
@override
void initState() {
super.initState();
_lifetime.start();
_startAt = _now();
_totalMs = _hearts
.map((heart) => heart.delay + _heartDurationMs)
.reduce((left, right) => left > right ? left : right);
if (kDebugMode) {
debugPrint(
'[player] phase=heart-burst-start '
'id=${widget.burstId} count=${_hearts.length} '
'configuredMs=$_totalMs at=${widget.origin.dx.toStringAsFixed(1)},'
'${widget.origin.dy.toStringAsFixed(1)}',
);
}
_timer = Timer.periodic(
const Duration(milliseconds: 16),
(_) => _handleTick(),
);
}
DateTime _now() => widget.now?.call() ?? DateTime.now();
void _handleTick() {
if (!mounted || _completed) return;
final rawElapsedMs = _now().difference(_startAt).inMilliseconds;
final elapsedMs = rawElapsedMs < 0
? 0
: rawElapsedMs > _totalMs
? _totalMs
: rawElapsedMs;
_elapsedMs = elapsedMs;
_tickCount++;
if (kDebugMode && _tickCount % 10 == 0) {
debugPrint(
'[player] phase=heart-tick id=${widget.burstId} '
'elapsedMs=$_elapsedMs',
);
}
if (_elapsedMs >= _totalMs) {
_complete();
return;
}
setState(() {});
}
void _complete() {
if (_completed) return;
_completed = true;
_timer?.cancel();
if (kDebugMode) {
debugPrint(
'[player] phase=heart-burst-complete '
'id=${widget.burstId} '
'configuredMs=$_totalMs',
);
}
widget.onCompleted();
}
@override
void dispose() {
if (kDebugMode) {
final elapsedMs = _completed ? _totalMs : _elapsedMs;
debugPrint(
'[player] phase=heart-burst-dispose '
'id=${widget.burstId} elapsedMs=$elapsedMs '
'completed=${_completed ? 1 : 0}',
);
if (!_completed) {
debugPrintStack(
maxFrames: 30,
label:
'[player] heart-burst-premature-dispose '
'id=${widget.burstId} mount=root-overlay',
);
}
}
_lifetime.stop();
_timer?.cancel();
_timer = null;
super.dispose();
}
@override
Widget build(BuildContext context) {
return IgnorePointer(
child: Stack(
fit: StackFit.expand,
clipBehavior: Clip.none,
children: [
for (var index = 0; index < _hearts.length; index++)
_heart(_hearts[index], _elapsedMs.toDouble(), index),
],
),
);
}
Widget _heart(_HeartParticle heart, double elapsed, int index) {
final rawProgress = (elapsed - heart.delay) / _heartDurationMs;
if (rawProgress < 0) return const SizedBox.shrink();
final progress = rawProgress.clamp(0.0, 1.0);
final move = Curves.easeOutCubic.transform(progress);
final scale = progress < _heartPopPortion
? _heartStartScale +
(1 - _heartStartScale) * (progress / _heartPopPortion)
: 1.0;
final opacity = progress < _heartHoldPortion
? 1.0
: 1 - ((progress - _heartHoldPortion) / (1 - _heartHoldPortion));
return Positioned(
left: widget.origin.dx + heart.drift * move - heart.size / 2,
top: widget.origin.dy - heart.size / 2 - heart.travel * move,
child: Opacity(
opacity: opacity.clamp(0.0, 1.0),
child: Transform.scale(
scale: scale,
child: Icon(
key: Key('double-tap-heart-$index'),
Icons.favorite_rounded,
color: heart.color,
size: heart.size,
),
),
),
);
}
}
class _HeartParticle {
const _HeartParticle({
required this.delay,
required this.travel,
required this.drift,
required this.size,
required this.color,
});
final int delay;
final double travel;
final double drift;
final double size;
final Color color;
}