213 lines
5.3 KiB
Dart
213 lines
5.3 KiB
Dart
// Author: fruit.com.cn
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import 'dart:async';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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import '../../../core/theme/app_colors.dart';
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const int _heartDurationMs = 1500;
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const double _heartPopPortion = 0.18;
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const double _heartStartScale = 0.7;
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const double _heartHoldPortion = 0.55;
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const List<_HeartParticle> _hearts = [
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_HeartParticle(
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delay: 0,
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travel: 108,
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drift: 0,
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size: 48,
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color: AppColors.doubleTapHeartRed,
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),
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_HeartParticle(
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delay: 50,
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travel: 96,
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drift: -28,
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size: 36,
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color: AppColors.doubleTapHeartPink,
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),
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_HeartParticle(
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delay: 90,
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travel: 118,
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drift: 26,
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size: 40,
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color: AppColors.doubleTapHeartRed,
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),
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];
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/// 双击点赞时,在点击位置飘出一小簇心。
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class PlayerDoubleTapHeartBurst extends StatefulWidget {
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const PlayerDoubleTapHeartBurst({
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super.key,
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required this.burstId,
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required this.onCompleted,
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this.origin = Offset.zero,
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this.now,
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});
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final int burstId;
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final VoidCallback onCompleted;
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final Offset origin;
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final DateTime Function()? now;
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@override
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State<PlayerDoubleTapHeartBurst> createState() =>
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_PlayerDoubleTapHeartBurstState();
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}
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class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst> {
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Timer? _timer;
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late final DateTime _startAt;
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late final int _totalMs;
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final Stopwatch _lifetime = Stopwatch();
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int _elapsedMs = 0;
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int _tickCount = 0;
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bool _completed = false;
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@override
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void initState() {
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super.initState();
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_lifetime.start();
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_startAt = _now();
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_totalMs = _hearts
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.map((heart) => heart.delay + _heartDurationMs)
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.reduce((left, right) => left > right ? left : right);
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if (kDebugMode) {
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debugPrint(
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'[player] phase=heart-burst-start '
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'id=${widget.burstId} count=${_hearts.length} '
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'configuredMs=$_totalMs at=${widget.origin.dx.toStringAsFixed(1)},'
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'${widget.origin.dy.toStringAsFixed(1)}',
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);
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}
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_timer = Timer.periodic(
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const Duration(milliseconds: 16),
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(_) => _handleTick(),
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);
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}
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DateTime _now() => widget.now?.call() ?? DateTime.now();
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void _handleTick() {
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if (!mounted || _completed) return;
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final rawElapsedMs = _now().difference(_startAt).inMilliseconds;
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final elapsedMs = rawElapsedMs < 0
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? 0
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: rawElapsedMs > _totalMs
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? _totalMs
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: rawElapsedMs;
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_elapsedMs = elapsedMs;
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_tickCount++;
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if (kDebugMode && _tickCount % 10 == 0) {
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debugPrint(
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'[player] phase=heart-tick id=${widget.burstId} '
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'elapsedMs=$_elapsedMs',
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);
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}
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if (_elapsedMs >= _totalMs) {
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_complete();
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return;
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}
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setState(() {});
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}
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void _complete() {
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if (_completed) return;
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_completed = true;
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_timer?.cancel();
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if (kDebugMode) {
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debugPrint(
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'[player] phase=heart-burst-complete '
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'id=${widget.burstId} '
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'configuredMs=$_totalMs',
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);
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}
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widget.onCompleted();
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}
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@override
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void dispose() {
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if (kDebugMode) {
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final elapsedMs = _completed ? _totalMs : _elapsedMs;
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debugPrint(
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'[player] phase=heart-burst-dispose '
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'id=${widget.burstId} elapsedMs=$elapsedMs '
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'completed=${_completed ? 1 : 0}',
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);
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if (!_completed) {
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debugPrintStack(
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maxFrames: 30,
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label:
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'[player] heart-burst-premature-dispose '
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'id=${widget.burstId} mount=root-overlay',
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);
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}
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}
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_lifetime.stop();
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_timer?.cancel();
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_timer = null;
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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return IgnorePointer(
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child: Stack(
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fit: StackFit.expand,
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clipBehavior: Clip.none,
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children: [
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for (var index = 0; index < _hearts.length; index++)
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_heart(_hearts[index], _elapsedMs.toDouble(), index),
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],
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),
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);
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}
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Widget _heart(_HeartParticle heart, double elapsed, int index) {
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final rawProgress = (elapsed - heart.delay) / _heartDurationMs;
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if (rawProgress < 0) return const SizedBox.shrink();
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final progress = rawProgress.clamp(0.0, 1.0);
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final move = Curves.easeOutCubic.transform(progress);
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final scale = progress < _heartPopPortion
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? _heartStartScale +
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(1 - _heartStartScale) * (progress / _heartPopPortion)
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: 1.0;
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final opacity = progress < _heartHoldPortion
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? 1.0
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: 1 - ((progress - _heartHoldPortion) / (1 - _heartHoldPortion));
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return Positioned(
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left: widget.origin.dx + heart.drift * move - heart.size / 2,
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top: widget.origin.dy - heart.size / 2 - heart.travel * move,
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child: Opacity(
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opacity: opacity.clamp(0.0, 1.0),
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child: Transform.scale(
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scale: scale,
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child: Icon(
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key: Key('double-tap-heart-$index'),
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Icons.favorite_rounded,
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color: heart.color,
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size: heart.size,
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),
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),
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),
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);
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}
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}
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class _HeartParticle {
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const _HeartParticle({
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required this.delay,
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required this.travel,
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required this.drift,
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required this.size,
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required this.color,
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});
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final int delay;
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final double travel;
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final double drift;
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final double size;
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final Color color;
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}
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