Files
ReelShort/pubspec.yaml
T
Zhou Weidong 2ce92aa7dd build(android): 压缩生产包体积至 13MB 并统一双渠道产物
生产包九成体积是两套 ABI 的引擎与快照。release 固定 split-debug-info 与
dart-obfuscation,快照从 8MB 降到 1.1MB/ABI;原生库改为压缩存储;开启
R8 裁剪并补保号规则;只打包实际引用的登录背景,移除零引用的图标字体。
2026-10-29 10:44:54 +08:00

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# Author: fruit.com.cn
name: fruitshorts
description: "FruitShorts short-drama playback app (Indonesia first)."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.12.2
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# 网络层用 dio(统一拦截器/超时/错误映射);纯 Dart 无原生插件,仍然不引代码生成与图片缓存库
dio: ^5.7.0
provider: ^6.1.5+1
video_player: ^2.14.0
shared_preferences: 2.3.3
shared_preferences_android: 2.4.28
# 规避 2.6.0 的 Pigeon 生成代码尾随逗号需要新版 Swift。
shared_preferences_foundation: 2.5.6
flutter_localizations:
sdk: flutter
path_provider: 2.1.5
html: ^0.15.6
# 画中画:Android 原生 PiP,OnLeavePiP 支持退后台自动进小窗
floating: ^6.0.0
# 运行时权限:systemAlertWindow(「显示在其他应用上层」)
permission_handler: ^13.0.2
dev_dependencies:
flutter_test:
sdk: flutter
# 设备侧集成测试:真机/模拟器进程里真实发请求,验证"设备能不能连到开发机后端"
# (红线第 10 条:设备验证必须设备侧取证,不能用开发机 curl 充数)
integration_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
flutter_launcher_icons: ^0.14.4
shared_preferences_platform_interface: 2.4.2
flutter_native_splash: ^2.4.8
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
generate: true
# 封面与视频全部由后端下发(/files/**),本地不再打包演示素材:
# 原先 assets/media 下的演示视频有 316MB,会把安装包撑到无法接受的大小。
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/icon/
- assets/icon/splash_logo.png
- assets/icon/splash_logo_android12.png
- assets/icon/rail/
# 只打包代码实际引用的那张登录背景(其余 3 张留在仓库但不进包)。
- assets/auth/bg_3.jpg
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package
flutter_launcher_icons:
android: true
ios: true
image_path: assets/icon/fruitshorts.png
adaptive_icon_background: "#FF6B2C"
adaptive_icon_foreground: assets/icon/fruitshorts.png
remove_alpha_ios: true
# 修改以下开屏配置后,必须重新执行:
# dart run flutter_native_splash:create
flutter_native_splash:
color: "#000000"
android: true
ios: true
web: false
android_12:
color: "#000000"