fix(player): 改用墙钟驱动飘心动画
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@@ -1,5 +1,7 @@
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// Author: fruit.com.cn
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import 'dart:async';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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@@ -41,53 +43,84 @@ class PlayerDoubleTapHeartBurst extends StatefulWidget {
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required this.burstId,
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required this.onCompleted,
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this.origin = Offset.zero,
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this.now,
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});
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final int burstId;
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final VoidCallback onCompleted;
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final Offset origin;
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final DateTime Function()? now;
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@override
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State<PlayerDoubleTapHeartBurst> createState() =>
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_PlayerDoubleTapHeartBurstState();
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}
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class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst>
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with SingleTickerProviderStateMixin {
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late final AnimationController _controller;
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class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst> {
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Timer? _timer;
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late final DateTime _startAt;
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late final int _totalMs;
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final Stopwatch _lifetime = Stopwatch();
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int _elapsedMs = 0;
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int _tickCount = 0;
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bool _completed = false;
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@override
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void initState() {
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super.initState();
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_lifetime.start();
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final total = _hearts
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_startAt = _now();
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_totalMs = _hearts
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.map((heart) => heart.delay + _heartDurationMs)
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.reduce((left, right) => left > right ? left : right);
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if (kDebugMode) {
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debugPrint(
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'[player] phase=heart-burst-start '
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'id=${widget.burstId} count=${_hearts.length} '
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'configuredMs=$total at=${widget.origin.dx.toStringAsFixed(1)},'
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'configuredMs=$_totalMs at=${widget.origin.dx.toStringAsFixed(1)},'
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'${widget.origin.dy.toStringAsFixed(1)}',
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);
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}
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_controller = AnimationController(
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vsync: this,
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duration: Duration(milliseconds: total),
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)..addStatusListener(_onStatus);
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_controller.forward();
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_timer = Timer.periodic(
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const Duration(milliseconds: 16),
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(_) => _handleTick(),
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);
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}
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void _onStatus(AnimationStatus status) {
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if (status != AnimationStatus.completed || _completed) return;
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DateTime _now() => widget.now?.call() ?? DateTime.now();
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void _handleTick() {
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if (!mounted || _completed) return;
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final rawElapsedMs = _now().difference(_startAt).inMilliseconds;
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final elapsedMs = rawElapsedMs < 0
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? 0
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: rawElapsedMs > _totalMs
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? _totalMs
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: rawElapsedMs;
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_elapsedMs = elapsedMs;
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_tickCount++;
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if (kDebugMode && _tickCount % 10 == 0) {
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debugPrint(
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'[player] phase=heart-tick id=${widget.burstId} '
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'elapsedMs=$_elapsedMs',
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);
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}
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if (_elapsedMs >= _totalMs) {
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_complete();
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return;
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}
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setState(() {});
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}
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void _complete() {
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if (_completed) return;
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_completed = true;
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_timer?.cancel();
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if (kDebugMode) {
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debugPrint(
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'[player] phase=heart-burst-complete '
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'id=${widget.burstId} '
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'configuredMs=${_controller.duration?.inMilliseconds ?? 0}',
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'configuredMs=$_totalMs',
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);
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}
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widget.onCompleted();
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@@ -96,9 +129,7 @@ class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst>
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@override
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void dispose() {
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if (kDebugMode) {
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final elapsedMs = _completed
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? _controller.duration?.inMilliseconds ?? 0
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: _lifetime.elapsedMilliseconds;
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final elapsedMs = _completed ? _totalMs : _elapsedMs;
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debugPrint(
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'[player] phase=heart-burst-dispose '
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'id=${widget.burstId} elapsedMs=$elapsedMs '
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@@ -114,44 +145,33 @@ class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst>
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}
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}
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_lifetime.stop();
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_controller
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..removeStatusListener(_onStatus)
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..dispose();
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_timer?.cancel();
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_timer = null;
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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return IgnorePointer(
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child: AnimatedBuilder(
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animation: _controller,
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builder: (context, _) {
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final elapsed =
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_controller.value * _controller.duration!.inMilliseconds;
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return Stack(
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fit: StackFit.expand,
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clipBehavior: Clip.none,
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children: [
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for (var index = 0; index < _hearts.length; index++)
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_heart(_hearts[index], elapsed, index),
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if (kDebugMode)
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Positioned(
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left: widget.origin.dx + 8,
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top: widget.origin.dy + 10,
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child: IgnorePointer(
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child: Text(
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'${elapsed.round()}ms',
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key: const Key('heart-burst-elapsed-debug'),
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style: const TextStyle(
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color: Colors.white60,
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fontSize: 11,
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),
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),
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),
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child: Stack(
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fit: StackFit.expand,
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clipBehavior: Clip.none,
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children: [
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for (var index = 0; index < _hearts.length; index++)
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_heart(_hearts[index], _elapsedMs.toDouble(), index),
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if (kDebugMode)
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Positioned(
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left: widget.origin.dx + 8,
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top: widget.origin.dy + 10,
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child: IgnorePointer(
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child: Text(
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'${_elapsedMs}ms',
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key: const Key('heart-burst-elapsed-debug'),
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style: const TextStyle(color: Colors.white60, fontSize: 11),
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),
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],
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);
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},
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),
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),
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],
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),
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);
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}
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@@ -176,6 +176,7 @@ class _PlayerTapGestureRegionState extends State<PlayerTapGestureRegion> {
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key: ValueKey('heart-overlay-$id'),
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burstId: id,
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origin: origin,
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now: widget.now,
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onCompleted: removeEntry,
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),
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),
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@@ -48,7 +48,6 @@ void main() {
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),
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findsOneWidget,
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);
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await tester.pumpAndSettle();
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}
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});
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@@ -94,7 +93,7 @@ void main() {
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await tester.tapAt(center);
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await tester.pump();
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expect(repository.likeTargets, hasLength(1));
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await tester.pump(const Duration(milliseconds: 2300));
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await _pumpTestClock(tester, clock, const Duration(milliseconds: 1600));
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clock.advance(const Duration(milliseconds: 500));
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await tester.pump(const Duration(milliseconds: 500));
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@@ -136,24 +135,19 @@ void main() {
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final burstFinder = find.byType(PlayerDoubleTapHeartBurst);
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final gestureState = tester.state(gestureFinder);
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final burstState = tester.state(burstFinder);
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var elapsedMs = 100;
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for (var index = 0; index < 30; index++) {
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key.currentState!.rebuild();
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clock.advance(const Duration(milliseconds: 16));
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await tester.pump(const Duration(milliseconds: 16));
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elapsedMs += 16;
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}
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expect(tester.state(gestureFinder), same(gestureState));
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expect(tester.state(burstFinder), same(burstState));
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expect(find.byKey(const Key('double-tap-heart-0')), findsOneWidget);
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while (burstFinder.evaluate().isNotEmpty && elapsedMs < 2000) {
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await tester.pump(const Duration(milliseconds: 16));
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elapsedMs += 16;
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}
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await _pumpTestClock(tester, clock, const Duration(milliseconds: 1600));
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expect(burstFinder, findsNothing);
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expect(elapsedMs, greaterThanOrEqualTo(1500));
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});
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testWidgets('heart burst starts at tapped location', (tester) async {
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@@ -192,17 +186,21 @@ void main() {
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};
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var elapsedMs = 0;
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try {
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final clock = _TestClock();
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final key = GlobalKey<_RemovableGestureHarnessState>();
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await tester.pumpWidget(
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MaterialApp(home: _RemovableGestureHarness(key: key)),
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MaterialApp(
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home: _RemovableGestureHarness(key: key, clock: clock),
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),
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);
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const tapPosition = Offset(120, 220);
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await tester.tapAt(tapPosition);
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clock.advance(const Duration(milliseconds: 100));
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await tester.pump(const Duration(milliseconds: 100));
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await tester.tapAt(tapPosition);
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await tester.pump();
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await tester.pump(const Duration(milliseconds: 100));
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await _pumpTestClock(tester, clock, const Duration(milliseconds: 100));
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final burstFinder = find.byType(PlayerDoubleTapHeartBurst);
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expect(burstFinder, findsOneWidget);
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@@ -212,10 +210,8 @@ void main() {
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expect(burstFinder, findsOneWidget);
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elapsedMs = 100;
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while (burstFinder.evaluate().isNotEmpty && elapsedMs < 2000) {
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await tester.pump(const Duration(milliseconds: 16));
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elapsedMs += 16;
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}
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await _pumpTestClock(tester, clock, const Duration(milliseconds: 1600));
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elapsedMs += 1600;
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expect(burstFinder, findsNothing);
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} finally {
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debugPrint = originalDebugPrint;
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@@ -380,7 +376,9 @@ class _HarnessState extends State<_Harness> {
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}
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class _RemovableGestureHarness extends StatefulWidget {
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const _RemovableGestureHarness({super.key});
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const _RemovableGestureHarness({super.key, required this.clock});
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final _TestClock clock;
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@override
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State<_RemovableGestureHarness> createState() =>
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@@ -415,6 +413,7 @@ class _RemovableGestureHarnessState extends State<_RemovableGestureHarness> {
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gestureKey: const Key('removable-gesture'),
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enabled: true,
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doubleTapEnabled: true,
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now: widget.clock.now,
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onSingleTap: () {},
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onDoubleTapLike: (_) {},
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onLongPressStart: (_, _) {},
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@@ -437,3 +436,18 @@ class _TestClock {
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_now = _now.add(duration);
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}
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}
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Future<void> _pumpTestClock(
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WidgetTester tester,
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_TestClock clock,
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Duration duration,
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) async {
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const frameMs = 16;
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var remainingMs = duration.inMilliseconds;
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while (remainingMs > 0) {
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final stepMs = remainingMs >= frameMs ? frameMs : remainingMs;
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clock.advance(Duration(milliseconds: stepMs));
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await tester.pump(const Duration(milliseconds: frameMs));
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remainingMs -= stepMs;
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}
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}
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@@ -8,14 +8,19 @@ void main() {
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testWidgets('should_show_three_develop_hearts_when_burst_starts', (
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tester,
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) async {
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final clock = _HeartClock();
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await tester.pumpWidget(
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const MaterialApp(
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MaterialApp(
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home: Scaffold(
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body: PlayerDoubleTapHeartBurst(burstId: 1, onCompleted: _noop),
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body: PlayerDoubleTapHeartBurst(
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burstId: 1,
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now: clock.now,
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onCompleted: _noop,
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),
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),
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),
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);
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await tester.pump(const Duration(milliseconds: 200));
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await _pumpHeartTime(tester, clock, const Duration(milliseconds: 200));
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expect(find.byIcon(Icons.favorite_rounded), findsNWidgets(3));
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expect(_size(tester, 0), 48);
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@@ -42,18 +47,23 @@ void main() {
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testWidgets('heart burst keeps opacity then fades after 55 percent', (
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tester,
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) async {
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final clock = _HeartClock();
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await tester.pumpWidget(
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const MaterialApp(
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MaterialApp(
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home: Scaffold(
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body: PlayerDoubleTapHeartBurst(burstId: 2, onCompleted: _noop),
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body: PlayerDoubleTapHeartBurst(
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burstId: 2,
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now: clock.now,
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onCompleted: _noop,
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),
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),
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),
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);
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await tester.pump(const Duration(milliseconds: 450));
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await _pumpHeartTime(tester, clock, const Duration(milliseconds: 450));
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expect(_opacity(tester, 0), closeTo(1, 1e-9));
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await tester.pump(const Duration(milliseconds: 750));
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await _pumpHeartTime(tester, clock, const Duration(milliseconds: 750));
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expect(_opacity(tester, 0), lessThan(0.5));
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});
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@@ -61,8 +71,9 @@ void main() {
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tester,
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) async {
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const origin = Offset(300, 546);
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final clock = _HeartClock();
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await tester.pumpWidget(
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const MaterialApp(
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MaterialApp(
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home: Scaffold(
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body: Stack(
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fit: StackFit.expand,
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@@ -71,6 +82,7 @@ void main() {
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child: PlayerDoubleTapHeartBurst(
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burstId: 4,
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origin: origin,
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now: clock.now,
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onCompleted: _noop,
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),
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),
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@@ -93,7 +105,7 @@ void main() {
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lessThanOrEqualTo(1),
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);
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await tester.pump(const Duration(milliseconds: 750));
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await _pumpHeartTime(tester, clock, const Duration(milliseconds: 750));
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final midpoint = tester.getCenter(firstHeart);
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expect(midpoint.dy, lessThan(origin.dy));
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expect((midpoint.dx - origin.dx).abs(), lessThanOrEqualTo(1));
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@@ -103,26 +115,24 @@ void main() {
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tester,
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) async {
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var completed = false;
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var elapsedMs = 0;
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final clock = _HeartClock();
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await tester.pumpWidget(
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MaterialApp(
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home: Scaffold(
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body: PlayerDoubleTapHeartBurst(
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burstId: 3,
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now: clock.now,
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onCompleted: () => completed = true,
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),
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),
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),
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);
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while (!completed && elapsedMs < 2000) {
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await tester.pump(const Duration(milliseconds: 16));
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elapsedMs += 16;
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}
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await _pumpHeartTime(tester, clock, const Duration(milliseconds: 1600));
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expect(completed, isTrue);
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expect(elapsedMs, greaterThanOrEqualTo(1584));
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expect(elapsedMs, lessThanOrEqualTo(1616));
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expect(clock.elapsedMs, greaterThanOrEqualTo(1590));
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expect(clock.elapsedMs, lessThanOrEqualTo(1600));
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});
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}
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@@ -141,3 +151,31 @@ double _opacity(WidgetTester tester, int index) {
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}
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void _noop() {}
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Future<void> _pumpHeartTime(
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WidgetTester tester,
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_HeartClock clock,
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Duration duration,
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) async {
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const frameMs = 16;
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var remainingMs = duration.inMilliseconds;
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while (remainingMs > 0) {
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final stepMs = remainingMs >= frameMs ? frameMs : remainingMs;
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clock.advance(Duration(milliseconds: stepMs));
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await tester.pump(const Duration(milliseconds: frameMs));
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remainingMs -= stepMs;
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}
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}
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class _HeartClock {
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DateTime _now = DateTime(2026, 10, 26, 12);
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DateTime now() => _now;
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int get elapsedMs =>
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_now.difference(DateTime(2026, 10, 26, 12)).inMilliseconds;
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void advance(Duration duration) {
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_now = _now.add(duration);
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}
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}
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@@ -680,6 +680,7 @@ void main() {
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}
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await tester.pump();
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await tester.pump(const Duration(milliseconds: 300));
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await _waitForBufferedHeartFrames(tester);
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expect(logic.session.userWantsPlay, isTrue);
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expect(find.byKey(const Key('player-play-toggle')), findsNothing);
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@@ -699,7 +700,7 @@ void main() {
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AppColors.doubleTapHeartRed,
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);
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await tester.pump(const Duration(milliseconds: 2300));
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await _waitForHeartCompletion(tester);
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expect(find.byKey(const Key('double-tap-heart-0')), findsNothing);
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expect(logic.session.userWantsPlay, isTrue);
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});
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@@ -723,6 +724,7 @@ void main() {
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await tester.tapAt(const Offset(80, 300));
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await tester.pump();
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await tester.pump(const Duration(milliseconds: 300));
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await _waitForBufferedHeartFrames(tester);
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expect(logic.session.userWantsPlay, isTrue);
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expect(interactions.likeTargets, hasLength(1));
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@@ -1818,6 +1820,20 @@ Future<void> _clearFromMore(WidgetTester tester) async {
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await tester.pumpAndSettle();
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}
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Future<void> _waitForBufferedHeartFrames(WidgetTester tester) async {
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await tester.runAsync(
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() => Future<void>.delayed(const Duration(milliseconds: 120)),
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);
|
||||
await tester.pump(const Duration(milliseconds: 120));
|
||||
}
|
||||
|
||||
Future<void> _waitForHeartCompletion(WidgetTester tester) async {
|
||||
await tester.runAsync(
|
||||
() => Future<void>.delayed(const Duration(milliseconds: 1700)),
|
||||
);
|
||||
await tester.pump(const Duration(milliseconds: 16));
|
||||
}
|
||||
|
||||
Future<void> _openSeriesPlayer(
|
||||
WidgetTester tester, {
|
||||
Key cardKey = const Key('home-feed-card-city-lights-demo'),
|
||||
|
||||
@@ -13,21 +13,26 @@ void main() {
|
||||
|
||||
var completedCalls = 0;
|
||||
const origin = Offset(300, 546);
|
||||
final clock = _HeartClock();
|
||||
await tester.pumpWidget(
|
||||
MaterialApp(
|
||||
home: Scaffold(
|
||||
body: Stack(
|
||||
fit: StackFit.expand,
|
||||
clipBehavior: Clip.none,
|
||||
children: [
|
||||
Positioned.fill(
|
||||
child: PlayerDoubleTapHeartBurst(
|
||||
burstId: 91,
|
||||
origin: origin,
|
||||
onCompleted: () => completedCalls++,
|
||||
home: TickerMode(
|
||||
enabled: false,
|
||||
child: Scaffold(
|
||||
body: Stack(
|
||||
fit: StackFit.expand,
|
||||
clipBehavior: Clip.none,
|
||||
children: [
|
||||
Positioned.fill(
|
||||
child: PlayerDoubleTapHeartBurst(
|
||||
burstId: 91,
|
||||
origin: origin,
|
||||
now: clock.now,
|
||||
onCompleted: () => completedCalls++,
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
@@ -52,15 +57,56 @@ void main() {
|
||||
lessThanOrEqualTo(1),
|
||||
);
|
||||
|
||||
await tester.pump(const Duration(milliseconds: 400));
|
||||
final midpoint = tester.getCenter(firstHeart);
|
||||
debugPrint(
|
||||
'[heart-pixels] after400ms center=${midpoint.dx},${midpoint.dy}',
|
||||
);
|
||||
expect(midpoint.dy, lessThan(origin.dy - 40));
|
||||
expect((midpoint.dx - origin.dx).abs(), lessThanOrEqualTo(30));
|
||||
await _pumpHeartTime(tester, clock, const Duration(milliseconds: 300));
|
||||
final center300 = tester.getCenter(firstHeart);
|
||||
debugPrint('[heart-pixels] t=300 center=${center300.dx},${center300.dy}');
|
||||
expect(center300.dy, lessThan(initialCenter.dy));
|
||||
expect((center300.dx - origin.dx).abs(), lessThanOrEqualTo(30));
|
||||
|
||||
await tester.pump(const Duration(milliseconds: 1200));
|
||||
await _pumpHeartTime(tester, clock, const Duration(milliseconds: 300));
|
||||
final center600 = tester.getCenter(firstHeart);
|
||||
debugPrint('[heart-pixels] t=600 center=${center600.dx},${center600.dy}');
|
||||
expect(center600.dy, lessThan(center300.dy));
|
||||
expect((center600.dx - origin.dx).abs(), lessThanOrEqualTo(30));
|
||||
|
||||
await _pumpHeartTime(tester, clock, const Duration(milliseconds: 300));
|
||||
final center900 = tester.getCenter(firstHeart);
|
||||
debugPrint('[heart-pixels] t=900 center=${center900.dx},${center900.dy}');
|
||||
expect(center900.dy, lessThan(center600.dy));
|
||||
expect((center900.dx - origin.dx).abs(), lessThanOrEqualTo(30));
|
||||
expect({
|
||||
initialCenter.dy,
|
||||
center300.dy,
|
||||
center600.dy,
|
||||
center900.dy,
|
||||
}, hasLength(4));
|
||||
|
||||
await _pumpHeartTime(tester, clock, const Duration(milliseconds: 700));
|
||||
expect(completedCalls, 1);
|
||||
});
|
||||
}
|
||||
|
||||
Future<void> _pumpHeartTime(
|
||||
WidgetTester tester,
|
||||
_HeartClock clock,
|
||||
Duration duration,
|
||||
) async {
|
||||
const frameMs = 16;
|
||||
var remainingMs = duration.inMilliseconds;
|
||||
while (remainingMs > 0) {
|
||||
final stepMs = remainingMs >= frameMs ? frameMs : remainingMs;
|
||||
clock.advance(Duration(milliseconds: stepMs));
|
||||
await tester.pump(const Duration(milliseconds: frameMs));
|
||||
remainingMs -= stepMs;
|
||||
}
|
||||
}
|
||||
|
||||
class _HeartClock {
|
||||
DateTime _now = DateTime(2026, 10, 26, 12);
|
||||
|
||||
DateTime now() => _now;
|
||||
|
||||
void advance(Duration duration) {
|
||||
_now = _now.add(duration);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user