fix(player): 改用墙钟驱动飘心动画
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@@ -1,5 +1,7 @@
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// Author: fruit.com.cn
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import 'dart:async';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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@@ -41,53 +43,84 @@ class PlayerDoubleTapHeartBurst extends StatefulWidget {
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required this.burstId,
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required this.onCompleted,
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this.origin = Offset.zero,
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this.now,
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});
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final int burstId;
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final VoidCallback onCompleted;
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final Offset origin;
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final DateTime Function()? now;
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@override
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State<PlayerDoubleTapHeartBurst> createState() =>
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_PlayerDoubleTapHeartBurstState();
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}
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class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst>
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with SingleTickerProviderStateMixin {
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late final AnimationController _controller;
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class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst> {
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Timer? _timer;
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late final DateTime _startAt;
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late final int _totalMs;
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final Stopwatch _lifetime = Stopwatch();
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int _elapsedMs = 0;
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int _tickCount = 0;
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bool _completed = false;
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@override
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void initState() {
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super.initState();
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_lifetime.start();
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final total = _hearts
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_startAt = _now();
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_totalMs = _hearts
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.map((heart) => heart.delay + _heartDurationMs)
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.reduce((left, right) => left > right ? left : right);
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if (kDebugMode) {
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debugPrint(
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'[player] phase=heart-burst-start '
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'id=${widget.burstId} count=${_hearts.length} '
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'configuredMs=$total at=${widget.origin.dx.toStringAsFixed(1)},'
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'configuredMs=$_totalMs at=${widget.origin.dx.toStringAsFixed(1)},'
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'${widget.origin.dy.toStringAsFixed(1)}',
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);
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}
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_controller = AnimationController(
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vsync: this,
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duration: Duration(milliseconds: total),
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)..addStatusListener(_onStatus);
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_controller.forward();
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_timer = Timer.periodic(
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const Duration(milliseconds: 16),
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(_) => _handleTick(),
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);
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}
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void _onStatus(AnimationStatus status) {
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if (status != AnimationStatus.completed || _completed) return;
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DateTime _now() => widget.now?.call() ?? DateTime.now();
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void _handleTick() {
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if (!mounted || _completed) return;
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final rawElapsedMs = _now().difference(_startAt).inMilliseconds;
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final elapsedMs = rawElapsedMs < 0
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? 0
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: rawElapsedMs > _totalMs
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? _totalMs
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: rawElapsedMs;
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_elapsedMs = elapsedMs;
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_tickCount++;
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if (kDebugMode && _tickCount % 10 == 0) {
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debugPrint(
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'[player] phase=heart-tick id=${widget.burstId} '
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'elapsedMs=$_elapsedMs',
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);
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}
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if (_elapsedMs >= _totalMs) {
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_complete();
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return;
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}
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setState(() {});
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}
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void _complete() {
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if (_completed) return;
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_completed = true;
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_timer?.cancel();
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if (kDebugMode) {
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debugPrint(
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'[player] phase=heart-burst-complete '
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'id=${widget.burstId} '
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'configuredMs=${_controller.duration?.inMilliseconds ?? 0}',
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'configuredMs=$_totalMs',
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);
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}
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widget.onCompleted();
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@@ -96,9 +129,7 @@ class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst>
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@override
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void dispose() {
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if (kDebugMode) {
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final elapsedMs = _completed
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? _controller.duration?.inMilliseconds ?? 0
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: _lifetime.elapsedMilliseconds;
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final elapsedMs = _completed ? _totalMs : _elapsedMs;
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debugPrint(
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'[player] phase=heart-burst-dispose '
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'id=${widget.burstId} elapsedMs=$elapsedMs '
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@@ -114,44 +145,33 @@ class _PlayerDoubleTapHeartBurstState extends State<PlayerDoubleTapHeartBurst>
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}
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}
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_lifetime.stop();
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_controller
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..removeStatusListener(_onStatus)
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..dispose();
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_timer?.cancel();
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_timer = null;
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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return IgnorePointer(
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child: AnimatedBuilder(
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animation: _controller,
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builder: (context, _) {
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final elapsed =
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_controller.value * _controller.duration!.inMilliseconds;
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return Stack(
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fit: StackFit.expand,
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clipBehavior: Clip.none,
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children: [
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for (var index = 0; index < _hearts.length; index++)
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_heart(_hearts[index], elapsed, index),
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if (kDebugMode)
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Positioned(
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left: widget.origin.dx + 8,
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top: widget.origin.dy + 10,
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child: IgnorePointer(
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child: Text(
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'${elapsed.round()}ms',
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key: const Key('heart-burst-elapsed-debug'),
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style: const TextStyle(
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color: Colors.white60,
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fontSize: 11,
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),
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),
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),
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child: Stack(
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fit: StackFit.expand,
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clipBehavior: Clip.none,
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children: [
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for (var index = 0; index < _hearts.length; index++)
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_heart(_hearts[index], _elapsedMs.toDouble(), index),
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if (kDebugMode)
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Positioned(
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left: widget.origin.dx + 8,
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top: widget.origin.dy + 10,
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child: IgnorePointer(
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child: Text(
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'${_elapsedMs}ms',
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key: const Key('heart-burst-elapsed-debug'),
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style: const TextStyle(color: Colors.white60, fontSize: 11),
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),
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],
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);
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},
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),
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),
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],
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),
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);
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}
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@@ -176,6 +176,7 @@ class _PlayerTapGestureRegionState extends State<PlayerTapGestureRegion> {
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key: ValueKey('heart-overlay-$id'),
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burstId: id,
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origin: origin,
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now: widget.now,
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onCompleted: removeEntry,
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),
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),
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