Files
ReelShort/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme

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XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<PreActions>
<ExecutionAction
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Bootstrap Flutter SPM Package"
scriptText = "#!/bin/sh&#10;set -e&#10;FLUTTER=&quot;&quot;&#10;if [ -n &quot;${FLUTTER_ROOT:-}&quot; ] &amp;&amp; [ -x &quot;$FLUTTER_ROOT/bin/flutter&quot; ]; then&#10; FLUTTER=&quot;$FLUTTER_ROOT/bin/flutter&quot;&#10;elif FLUTTER=&quot;$(command -v flutter)&quot;; then&#10; :&#10;elif [ -x &quot;$HOME/flutter/bin/flutter&quot; ]; then&#10; FLUTTER=&quot;$HOME/flutter/bin/flutter&quot;&#10;elif [ -x &quot;/opt/homebrew/bin/flutter&quot; ]; then&#10; FLUTTER=&quot;/opt/homebrew/bin/flutter&quot;&#10;fi&#10;if [ -z &quot;$FLUTTER&quot; ]; then&#10; echo &quot;error: Flutter executable not found. Set FLUTTER_ROOT or add Flutter to PATH.&quot; &gt;&amp;2&#10; exit 1&#10;fi&#10;if [ -z &quot;${SRCROOT:-}&quot; ]; then&#10; echo &quot;error: SRCROOT is not set; cannot locate the Flutter project.&quot; &gt;&amp;2&#10; exit 1&#10;fi&#10;cd &quot;$SRCROOT/..&quot;&#10;&quot;$FLUTTER&quot; pub get&#10;">
<EnvironmentBuildable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
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<ExecutionAction
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Prepare Flutter Framework Script"
scriptText = "#!/bin/sh&#10;set -e&#10;FLUTTER=&quot;&quot;&#10;if [ -n &quot;${FLUTTER_ROOT:-}&quot; ] &amp;&amp; [ -x &quot;$FLUTTER_ROOT/bin/flutter&quot; ]; then&#10; FLUTTER=&quot;$FLUTTER_ROOT/bin/flutter&quot;&#10;elif FLUTTER=&quot;$(command -v flutter)&quot;; then&#10; :&#10;elif [ -x &quot;$HOME/flutter/bin/flutter&quot; ]; then&#10; FLUTTER=&quot;$HOME/flutter/bin/flutter&quot;&#10;elif [ -x &quot;/opt/homebrew/bin/flutter&quot; ]; then&#10; FLUTTER=&quot;/opt/homebrew/bin/flutter&quot;&#10;fi&#10;if [ -z &quot;$FLUTTER&quot; ]; then&#10; echo &quot;error: Flutter executable not found. Set FLUTTER_ROOT or add Flutter to PATH.&quot; &gt;&amp;2&#10; exit 1&#10;fi&#10;FLUTTER_ROOT=&quot;$(cd &quot;$(dirname &quot;$FLUTTER&quot;)/..&quot; &amp;&amp; pwd -P)&quot;&#10;if [ -z &quot;${SRCROOT:-}&quot; ]; then&#10; echo &quot;error: SRCROOT is not set; cannot locate the Flutter project.&quot; &gt;&amp;2&#10; exit 1&#10;fi&#10;cd &quot;$SRCROOT&quot;&#10;&quot;$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh&quot; prepare&#10;">
<EnvironmentBuildable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</EnvironmentBuildable>
</ActionContent>
</ExecutionAction>
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<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
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BuildableName = "RunnerTests.xctest"
BlueprintName = "RunnerTests"
ReferencedContainer = "container:Runner.xcodeproj">
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</TestableReference>
</Testables>
</TestAction>
<LaunchAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
enableGPUValidationMode = "1"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
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shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
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runnableDebuggingMode = "0">
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ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
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</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>