Files
ReelShort/pubspec.yaml
T
Vicky 61454e36b1 feat(client): 改名为 FruitShorts 并新增 id-ID 印尼语文案(1-3 + 1-4 合并)
为什么:a) 应用对外名称要统一成 FruitShorts(产品名,nontonki 是原型代号);
b) 首发市场是印尼,界面必须有印尼语;c) 归档要求"新增 id-ID 与改名合并生成一次 l10n,别分两次"。

改名:
- pubspec name: nontonki → fruitshorts(Dart 包名),description 同步;28 个文件的 package: 导入前缀替换
- Android android:label、iOS CFBundleDisplayName/CFBundleName → FruitShorts
- 图标资源 assets/icon/nontonki.png → fruitshorts.png(含 pubspec 两处引用)
- README 同步(补印尼语说明,顺带修掉写错的模块名 reelshort-app-api → fruitshorts-app-api)

文案:
- 三份 arb 的 appName → FruitShorts、brandMark → FRUITSHORTS、shareFooter → FruitShorts(不留 demo 标记)
- 新增 lib/l10n/app_id.arb:174 个值键与 en/zh 完全一致,按印尼语习惯翻译(Coin→Koin、Episode→Episode)
- 一次性 flutter gen-l10n 生成 app_localizations_id.dart;id 自动进入 supportedLocales,默认 locale 未改
- 新增 test/config/l10n_id_test.dart:钉住 id 文案、supportedLocales 含 id、品牌文案无 demo 标记、占位符渲染

不动:applicationId / bundle id(lumadrama 遗留,等裁定)、目录名、业务逻辑与页面结构、语言选择页(仍只有 en/zh)

门禁:dart analyze lib test 零告警;flutter test 159 全过(基线 155 + 新增 4);残留扫描 0 命中;
三份 arb 键集一致(174/174/174);真机(iPhone iOS 26.6.1)构建安装启动成功,devicectl 列出显示名 FruitShorts
2026-10-16 10:16:59 +08:00

110 lines
4.5 KiB
YAML

name: fruitshorts
description: "FruitShorts short-drama playback app (Indonesia first)."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.12.2
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
# 网络层用 dio(统一拦截器/超时/错误映射);纯 Dart 无原生插件,仍然不引代码生成与图片缓存库
dio: ^5.7.0
provider: ^6.1.5+1
video_player: ^2.14.0
shared_preferences: ^2.5.5
flutter_localizations:
sdk: flutter
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
shared_preferences_platform_interface: ^2.4.2
flutter_launcher_icons: ^0.14.4
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
generate: true
# 封面与视频全部由后端下发(/files/**),本地不再打包演示素材:
# 原先 assets/media 下的演示视频有 316MB,会把安装包撑到无法接受的大小。
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package
flutter_launcher_icons:
android: true
ios: true
image_path: assets/icon/fruitshorts.png
adaptive_icon_background: "#D74A7D"
adaptive_icon_foreground: assets/icon/fruitshorts.png
remove_alpha_ios: true